Hello @saltinisik,
Sorry for the delay in the answer.
Frame
s can be a bit more complicated to build than FieldOfView
.
For a fixed frame you could base it on your topo
frame and use a basic rotation object:
Frame myFovFrame = new Frame(topo,
new Transform(AbsoluteDate.ARBITRARY_EPOCH,
new Rotation(Vector3D.PLUS_I, FastMath.PI / 2., RotationConvention.VECTOR_OPERATOR)),
"myFovFrame");
Here this is a rotation of 45° around X topocentric axis (East vector), so your FoV should be looking South with 45° elevation.
Note that I’m not 100% sure of the RotationConvention
I used here, I based my guess on the Javadoc of the Trasnform
constructor I used.
Maybe this post will help you figure out the proper way to do it.
Now, Frame
s can be much more complicated (combine translation, move with time etc.) so maybe you want to set up something more advanced.
Is that what you were looking for ?
Maxime